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QUICK TIP: Mesh to Solid

1049 ratings | 133785 views
UPDATE: See the newer version of this video here -- https://youtu.be/dD5fhq-cZ_s Want to turn meshes into solids? Then check out this QUICK TIP to learn some strategies you can employ the next time you need to do this! ► Get Fusion 360 | http://autode.sk/11CfIDv SUBSCRIBE | http://autode.sk/11vxXeD FACEBOOK | http://autode.sk/19jII5A TWITTER | http://autode.sk/19jIJXc
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Text Comments (100)
Aaron Magnin (1 year ago)
For very simple meshes, don't forget this option: https://www.dropbox.com/s/zhi5en53uh00ynx/Mesh%20to%20BRrep.png?dl=1
Shifty Bagel (1 year ago)
<3
Janusz Palikot (1 year ago)
Thank you very much!
Angelo Zappalà (1 year ago)
Disable "Capture design history" to make it visible
Janusz Palikot (1 year ago)
Same here.
Scott E (8 days ago)
If Autodesk offered a training program, accessed through our account, that would be great! I am just good enough to be considered an amateur. I try to merge faces only to find that I can’t.
Autodesk Fusion 360 (6 days ago)
You kinda do. This (https://www.autodesk.com/products/fusion-360/learn-support) is accessible from the help menu and the leaning panel is getting built out as we speak but already includes great lessons!
Joao Rodrigues (14 days ago)
Hello, I'm trying to use the mesh section technic but it turns out that due to a faulty stl (don't ask why nor to repair it because it would make it worse) the mesh sections aren't closed. How can I edit and close them?
Joao Rodrigues (14 days ago)
Sorry, forget it, Found it….
Nikolaos Tsarmpopoulos (1 month ago)
Not easy to follow for a beginner.
Autodesk Fusion 360 (29 days ago)
This wasn't neccissarily intended for a beginner...but we would like to know where you got hung up. Did you also see the "reboot" version of this? This one is a tad dated at this time.
robert lambert (3 months ago)
Too hard to understand voice
Autodesk Fusion 360 (3 months ago)
Why? Too fast?
Warfalcon (3 months ago)
All was going well until it was time to thicken....in which your tutorial stops there. This was a great tutorial but it also sounds like you already knew thicken was going to be a problem. So how can I get this into a body?
Autodesk Fusion 360 (3 months ago)
If you can't thicken due to minimum radius of curvature, surfacing techniques will likely need to be applied. Try an offset, then close it off so it can be turned into a solid.
Lindsay Fowler (5 months ago)
1. Ensure timeline is disabled: click the cog in the bottom right of the window and select Do Not Capture design History. 2. Click Modify > Mesh > Mesh to BRep 3. Re-enable timeline: right click on the component name in the object browser hierarchy then select Capture Design History.
Autodesk Fusion 360 (5 months ago)
This works for simple meshes, but leaves tons of faces. That said, it was covered in a reboot of this quick tip too! Thanks for sharing!
Andreas Stevens (8 months ago)
this tutorial is useless, i KNOW there is an easier way, hell, im just trying to convert a STL with simple edges, and flat sides so i can add to already made bodies with my minimal modifications, you are basically redrawing the STL in this vid, it totally missed the whole point of why i searched for help on what MUST be a simple operation.
Autodesk Fusion 360 (8 months ago)
Did the other suggestion help?
Autodesk Fusion 360 (8 months ago)
Maybe this method will be better for you: https://youtu.be/yO6hboYWnfM
Adam McGee (9 months ago)
when I do the first step in this video I get an error message saying to open the preferences and open a different program?
Autodesk Fusion 360 (9 months ago)
Make sure to see the updated version: https://youtu.be/dD5fhq-cZ_s Hopefully that clears up the issue for you.
Stan7670 (10 months ago)
Just what I needed but I had a hard time following the speaker.
Autodesk Fusion 360 (10 months ago)
Sorry to hear! An updated version was made recently...hopefully its easier to follow (although same presenter). https://youtu.be/dD5fhq-cZ_s
MikeOnTheBox (10 months ago)
I'm so confused on why we can convert the mesh section into "lines" directly. Also trying to add points, but after I add the 2nd point the section disappear and can't add more points. Even it worked earlier, dunno what broke now that I can't do it...
Autodesk Fusion 360 (10 months ago)
The fact that we can section meshes at all blew my mind. If you've worked with other parametric tools before, you know the pain of working with meshes at all.
seriousCADninja (1 year ago)
WOW!
Autodesk Fusion 360 (1 year ago)
Make sure to see the updated version too! Our mesh handling abilities are definitely a strong point of the package.
I live in a garage (1 year ago)
Aaron: toooo fast. Not EVERYBODY on the Earth can speak/listen to/understand english...
Frazer Mann (1 year ago)
Hi, I'm assuming you can modify each sketch @3:15 before using the loft function?
Luke Fenske (1 year ago)
When I was first learning to model I used Sketchup because I had free access. I used to thing working with mesh files in sketchup was terrible and in some ways it is, however they had two import settings that were particularly useful. One of which was to combine colinear faces. It was great for simple meshes especially those that were boxy. Made them easily editable right out of the gate.
Jorge Perez (1 year ago)
ReMake no longer work, another tool that sustitute ReMake?
Aaron Magnin (1 year ago)
Great point. To that end we made an updated video recently: https://youtu.be/heFWhzNwPFI
mrsargemeister (1 year ago)
Your voice is eerily similar to Storm Clouds Gathering. His name is also Aaron. Weird.
Aaron Magnin (1 year ago)
Who is this voice doppelganger?!?! I gotta look this up...
RELOADINGandSHOOTING (1 year ago)
Why is everyone I searched here on youtube has that EDIT option to reduce the facets and I can’t find this damn edit button!!! I am losing my mind!!! NVM I figured it out...
Nathan Becker (1 year ago)
I have 2 meshes I need to merge. an ideas?
Nathan Becker (1 year ago)
Aaron Magnin I figured it out, I insterted two meshes in the normal model mode, so I couldn’t even select both of them to merge. I just had to insert the second one in mesh mode. Thanks anyways
Aaron Magnin (1 year ago)
Does modify > merge bodies work? if not, you may need to do some additional modifications.
Wilbur Naldo (1 year ago)
Wow!
Evilix Mania (1 year ago)
The coolest video i saw todah
Aaron Magnin (1 year ago)
Refresh....I will say, however, that the one I posted today is just to address the triangle to quad conversion issue. However, that opens up lots of new capabilities. Anyway, I hope you like it!
Evilix Mania (1 year ago)
Aaron Magnin waiting ❤
Aaron Magnin (1 year ago)
I have an update going out soon!
crashtestdummie67 (1 year ago)
WTF we are in 2018?? and you cant just start working with stl files in a professional cad program????? DID WE JUST COME OUT OF A CAVE??? CRAP CRAP CRAP
Paramojo Org Uk (1 year ago)
Help, Remake No longer works to be able to create Quads!
Drone man from Nepal (1 year ago)
how come the sculpt tool doesnt appear on my workspace ?
Chris Kamen (1 year ago)
what about a tri mesh to Tspline?
Manuel Camelo (1 year ago)
u gotta be kiddin' >;(
franky (1 year ago)
your video is OK, would prefer slower for beginners, however I can not believe that in XXI century still have to recreate a solid by creating meshes point by point manually.
ISilverRealm/Gaming (1 month ago)
same lol
ajpearce (1 year ago)
Summary of methods:: 1) 1:54 = Sculpt plane to mesh using pull. Like DRAPING a fabric onto a form 2) 2:21 = Sketch using mesh section then LOFT and finally 3) 3:55 = Straight CONVERSION of mesh to T-splines via .obj quads file ((now remake is dead you can convert with meshlab/-filters-remesh-tri to quad then obj export)). Because you have not actually added intelligence to the conversion process the imperfections of a mesh will be enlarged if you make your object bigger - you haven't actually described any new curves: it's like analog vs digital, SVG vs jpg, raster vs vector. You also need to check for holes. Now the big question... when to use each method? In the example he is using a open mesh but most mesh objects are hollow....
joshua lotion (1 year ago)
Just add the ability to work with stls pls. everytime i use recap photo to convert to quads it just fails. Makes it impossible to work with STLs
Tech Factory Racing (1 year ago)
ReMake is saving the file as a STL instead of OBJ with Quads. Further more I don't have the option to enter the sculpt environment after importing my file....
demandiesel (1 year ago)
athispointiwantadda---- andimreadytoturntheseintoa--- man just slow it down a bit I think you said you were going to last vid.
Alucard Pawpad (1 year ago)
wish tis was automated.
Igor A (1 year ago)
Thank you!
Mark Williams (2 years ago)
thanks
koshus (2 years ago)
Anyone else having trouble understanding what he is saying between 3:56 and 4:00? trying to catch the method he talks about but it sounds like gibberish.
Philip Rathbone (1 year ago)
YouTube captions suggests "...odder than screaming..."
Mr. J (1 year ago)
LOL!
brushstrokes (1 year ago)
Replayed same section a few times..AdidasReenbank or AuditAssgreenbay.
Jim Marks (1 year ago)
Remake is no longer supported on OS X, which leaves Mac users SOL. You can't run Remake in a VM either.
Jeff Field (2 years ago)
He says 'Autodesk Remake, formerly Memento'. http://remake.autodesk.com/about
ITM Samian (2 years ago)
I love 360
BRECCIA (2 years ago)
I love this software everyday more. I don't use anymore rhino, maya and solidworks. So happy
Oliver Lavermicocca (2 years ago)
im very new to the program however have been using solidworks for a couple of years and understand the basics.My question is if there is any way to replicate a line kind of like a convert to entities tool? i hate having to trace over my stretches cause i feel like i haven't done it properly.
Aaron Magnin (2 years ago)
Most definitely. You're looking for "project". See here: https://www.dropbox.com/s/vmk3bdvfn9dkyts/project.gif?dl=0
CementRoots (2 years ago)
lots of people cant get remake to run on there puters... I'm one of them.... what are other programs that can convert to obj quad mesh??
CementRoots (2 years ago)
3D Max has obj quads... not working in fusion, I might need to play with the export settings... if anyone has those... like umm... the fusion guys??.... please post....
Aaron Magnin (2 years ago)
Sorry to hear. I don't know of other tools that do this, unfortunately. I did some research and there seem to be some, but I can't vouch for their quality.
CementRoots (2 years ago)
its a fully updated win7 .... and all the other programs run fine... its really odd...
Aaron Magnin (2 years ago)
Is it OS related?
Erik Karlsson (2 years ago)
Thanks!!
qCNC K (2 years ago)
Thanks, Aaron, for another excellent video tip. And I will strongly second the request to have F360 directly convert mesh to quads.
Aaron Magnin (2 years ago)
I will strongly second your second!
Numan Salati (2 years ago)
Is there a limit to how dense a geometry can be for t-splines convert to work?
Aaron Magnin (2 years ago)
I wanted to say 10k, but I just tested a 20k faceted OBJ w/quads and it worked. That said, that many t-splines faces could be extremely difficult to work with.
Adam Filipowicz (2 years ago)
Please add a Auto Convert to Solid Button. :)
James Armstrong (2 years ago)
Fantastic information. Thank you!
Josiah Tullis (2 years ago)
Please add ability to convert from STL to OBJ w/ Quads right to the Fusion 360 Mesh workspace!
Ryan Riehl (1 year ago)
Yeah, it's silly we need to get a subscription to ReCap just to do this simple operation.
Evilix Mania (1 year ago)
Yesssss
Alberto Cabús Junior (1 year ago)
yeeesss!! why they didn't do it yet???
james shelton (2 years ago)
So you basically cannot just import a stl file into Fusion and do cam operation on it?
ajpearce (1 year ago)
No. An STL is a just a bunch of triangles. cam is curves and relationships between those curves. Imagine taking a photo of this page vs saving the actual webpage, SVG vs JPG or analog vs digital. Took me ages to figure this out!
Scott Moyse (2 years ago)
email sent. Toolpathing STL's is definitely possible in Fusion, and it just toolpathed the STL you sent without breaking a sweat.
james shelton (2 years ago)
Sure , that'd be great!
Scott Moyse (2 years ago)
james shelton if you want. you can email it to *****@cadpro.co.nz and I'll take a look for you?
james shelton (2 years ago)
I used a stl file in this highly used software, I don't want to name out of respect. And I could simply go to town, when i tried this in 360 it's not so straightforward. I want to make this work, but it seems there's alot of steps to do a import of the stl file
TelliMantelli (2 years ago)
wow these seem like so much work..why is it i can import any stl in a simple program like tinkercad and its a solid I CAN MANIPULATE BUT NOT FUSION 360....
JackTheYack (1 year ago)
Are you looking to do this for a 3d print? If so you'd have better luck with Netfabb
Aaron Magnin (2 years ago)
I might be wrong, but I don't think Tinkercad is a solid modeler. Although the language within the tool indicates it is, taking those models to production, FEA, or anything that takes a design into the real world (apart from 3d printing), you're going to find yourself in some trouble. To learn more about solids from Fusion or other professional grade design tools and their importance, seach for "watertight" solids.
Kahjo (2 years ago)
Very nice methods, thanks!

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