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Mesh Baker LOD Tutorial: Configuring the LOD Manager Part 2

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Mesh Baker LOD is a replacement for Unity's LOD. Mesh Baker LODs are baked into combined meshes at runtime, dramatically reducing drawcalls. Provides an easy, flexible way to optimize huge scenes or scenes with procedural content at runtime. More Information at http://www.digitalopus.ca/site/mesh-baker-lod/
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