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Add smoothness to your meshes using remeshing! 3D 101

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In this video we'll take a look at how to add more detail to 3D models, to smooth out files and make them look better for use in 3D Printing or modelling. The 3D 101 series on Maker's Muse is a no-assumed knowledge series to help you learn about 3D Modelling for use in 3D Printing, Design, Animation and Game development. We use only FREE and accessible software. Software used in this tutorial: Meshmixer - http://meshmixer.com/ Meshlab - http://meshlab.sourceforge.net/ Visit our website: http://www.makersmuse.com Don't forget to subscribe so you don't miss any future 3D Printing Reviews, Tutorials or Projects! --- Like what we do? Visit us at makersmuse.com for more information about Makers Muse! Say G'day to us on Twitter and Instagram @makersmuse Ways you can support Maker's Muse: -Want to buy a 3D Printer but don't know where to start? Get our eBook here! https://gumroad.com/products/NBvg/ - Support us on Patreon https://www.patreon.com/makersmuse?ty=h -Buy a T-shirt! http://www.redbubble.com/people/makersmuse/shop - By using our amazon affiliate links US - http://amzn.to/1Ym50j1 UK - http://amzn.to/1PJICdR Or a direct donation through Youtube And lastly, a BIG thanks to the community, and those who have supported us here at Makers Muse! ----
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Text Comments (55)
rachid laieb (6 months ago)
very good thank
Rogue Fallen (8 months ago)
Where’s that part 2?
Dan Porter (1 year ago)
I'm binging through your videos now and finding so many great info nuggets. Butterfly Division. I've been looking for a go-to remeshing command in Meshlab.
Not Raym0nd (1 year ago)
i got a shrek scan from the thingiverse and the file was so big when i loaded it into meshmixer and hit w, it turned black, so i had to simplify it because it kept crashing cura and sli3er
Akuun Reach (1 year ago)
If you're working with a game asset, and it contains normal maps, you should be able to extract some displacement information, for a higher poly mesh. http://developer.download.nvidia.com/assets/gamedev/docs/nmap2displacement.pdf
Aleks (1 year ago)
Totally, but it involves using other softwares, where you can add / apply them to the mesh. Blender, with its Displacement Modifier, is the first to pop in my mind, but all other big 3D software can do it too.
Duke Magus (1 year ago)
I THINK there's an alternate way of doing this in some stances... Say, could you check something for me in the extracted files folder? There sould be at least 3 files: The mesh, a texture and a weird file that looks like a texture on drugs (normal map)?
Aleks (1 year ago)
The first steps will be the same, increase the polygons count, then add the displacement of the normal map to it. To work properly it really must be a high poly mesh
jinxatron (1 year ago)
Just subscribed to your channel since I plan to invest in a printer in the near future, Great videos! On this one tho I think you could one up the detail quite a bit on the model, if you import the normal map for the Deathclaw model along with the mesh (It basically fake geometry details to the light engine in games) with that you could subdivide and displace the mesh to add those in so they would show up in print :) The annoying part here tho is that I would only know how to do it in Blender, rather than in a slicing software. but might be interesting to check out
Reptilia12 (2 years ago)
I'd love to learn some of these new mesh modelling programs. I feel quite capable using Wings3D but I felt so disheartened trying to learn Blender3D in the early days that I struggle to find the motivation to get into Fusion360 or any of those. I'd still recommend Wings3D as a good tool for making STL models for printing, plus it can do focused linear subdivision like shown here.
Tek Angel (2 years ago)
High Five. Thumbs up...PEACE
Builder's Mark (2 years ago)
Great video
tan tran (2 years ago)
Is the robo c2 ,r2 any good
tan tran (2 years ago)
Great video and i m new at this and saw on kickstarter they have this new Robo c2 and r2 3d printer just want your opinion are they any good or just another bad project on kickstarter thank
Maker's Muse (2 years ago)
They have loads of money, the Kickstarter is essentially a preorder imho.
volksboy62 (2 years ago)
very cool tutorial! Thank you so much!
Mitch Cowan (2 years ago)
What model is that?
Racko The Third (2 years ago)
A Deathclaw from the game Fallout 4
Andrew Adey (2 years ago)
Just the kind of stuff I need. Thanks.
Supper Slash (2 years ago)
I had a question on another video of yours. Namely, where is the "part 2" to the video [Tevo Tarantula Review - Part 1]. Your video of this printer made me go out and get one, but is there a part 2, and what will it be about if you are still working on it? BTW Keep up the great content :)
tanavitman (2 years ago)
thank you, this is exactly what I'm looking for.
Edvan SIlva (2 years ago)
Thank you!!!!
Trevor Ward (2 years ago)
Love the amount of detail you provide in the videos Angus. Thank for the tutorial!
Endymion Mageto (2 years ago)
I get a lot of errors and problems when I try to use meshlab subdivide modifier. It gets these super spikey sharpe lines coming out of the model. Any clue about what might be causing this and more important how to fix it?
Jim Marks (2 years ago)
Another great video! I love the new move to start teaching how to fish rather than pointing folks to great fish shops. Could you do an idiots intro to Meshmixer?
Sumi (2 years ago)
Can you help me with 3D printing.I'm a starter.If yes can we somehow speak?
Nima Y (2 years ago)
Awesome video! Btw love the new profile pic!
Nima Y (2 years ago)
Awesome!
Maker's Muse (2 years ago)
Thanks! Going through a bit of a rebrand
Michael Phelps (2 years ago)
....taking notes..... :)
Maximilian Nitschke (2 years ago)
Nice viedo. Maybe I can use this to finally print a nice version of the Fallout New Vegas Ranger Mask without re-modeling it.
Maximilian Nitschke (2 years ago)
Me too! I'll finish my master thesis next week, so I hope I'll have some free time for my printers.
Lady Muse (2 years ago)
By far my favorite helmet from the Fallout games! Need to make a full-scale prop of it
Yosef Selim (2 years ago)
Nice. love these 101 vids dude. Still planning on doing a printer maintenance one? ;) feel free to use an Up Mini as one of the examples haha
Konrad Jaschke (2 years ago)
great video. Is there a way to add texture to a 3d model? Just getting into Onshape and would love to add stone, cobblestone, wood grain, etc. Someone mentioned 3DCoat, but haven't had a look yet.
Scienteer (2 years ago)
Nice vid. While Meshlab doesnt have undo you can copy meshes to different layers that you can go back to. That would have been useful for this video to switch between before and after. Have you considered doing a video on photogrametry at all? I have used visualSFM with good results (and bad results too).
Christopher Riddell (2 years ago)
Great video Angus big thumbs up, Do you have plans on doing any Fusion 360 tutorials?
Spike (2 years ago)
Can't wait for that Angus, I've just started delving into it, after seeing Joels video. Surprisingly enough, I've actually managed to get my head around it a little :-) But obviously I could do with more help.
3D Printing Nerd (2 years ago)
Yeah man! Get on it! :)
Christopher Riddell (2 years ago)
Sweet, I have been struggling with it a little, the official videos from autodesk go a little to fast especially on the define/constraints stuff.
Maker's Muse (2 years ago)
Haha sure do, recording one right now :) Finally embracing it.
Cole The Tech Guy (2 years ago)
Angus what are your thoughts on the new flashforge guider?
Very nice! I. LOVE. MeshMixer! :-) thanks for sharing Angus. always learn alot from your MM tutorials
Da Hai Zhu (2 years ago)
That's pretty sweet. I'd used meshmixer on a League of Legends model to smooth it out and it lost a lot of detail. MeshLabs looks much more powerful. Thanks!
Ben Davenport (2 years ago)
OMG Angus! PERFECT TIMING!!!!! :D im just now working on a cqc helmet from halo. and its poylgoned! lol
Ben Davenport (2 years ago)
Lol
Ben Davenport (2 years ago)
Thank you I'll do that tommorrow it's 2:30 here
Maker's Muse (2 years ago)
You might need to use facegroups to isolate areas for that - meshmixer has a good video on how to make those :) Just double click the facegroups to select them and only remesh those areas.
austin holbrook (2 years ago)
Stop making videos, I am trying to sleep and I have to watch them. No respect for the USA east coast geeasus lordy
Andrew Adey (2 years ago)
Austin: move to Oz!
Ben Davenport (2 years ago)
Angus moving to USA? hu? hu? :)
Maker's Muse (2 years ago)
*keeps making videos*
Cole The Tech Guy (2 years ago)
I just purchased a bps extruder v3 and I'm excited for it to come they said they just shipped it do you know how long standard shipping takes from Australia to the United States?
Maker's Muse (2 years ago)
Really depends on how it's posted - but I'd say 7-10 days usually.
Billa2720 (2 years ago)
Nice.

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