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Mesh From NURB Object: Rhino to Pepakura

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Andrew F. Scott This tutorial focuses on methods for translating NURBS Surfaces within Rhino into low poly geometries with the goal for output using Pepakura. In this tutorial various approaches are introduced for determining the final topologies of your object. Emphasis is placed on translating 3 Degree Surfaces into 1 Degree Surfaces http://www.tamasoft.co.jp/pepakura-en/ Andrew F. Scott is an Associate Professor of Art and Technology at the University of Texas at Dallas. His work combines fine art practices and digital fabrication techniques. www.afsart.com https://www.flickr.com/photos/afsart/
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Judy Insko (1 year ago)
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